![]() The buildings show damage from sitting in the middle of a war zone, and everything has a gritty feel to it which is hard to describe. Speaking of the environments, they are very well rendered. Working through the first mission alone took me a couple of hours, based on the size of the environments and the number of objectives to accomplish. Within each mission, there are a number of sub-objectives which must each be accomplished to succeed at the overall mission. The action takes place in the 1942 - 1945 timeframe, and there are a wide variety of missions to complete. The disclaimer aside, this game is incredibly well done. This is clearly not a game for the younger children in the household, especially given that the enemies are human and not some strange creature (ie Quake3). It's quite violent, and the depictions of gun battles are relatively graphic (although nowhere near as bad as Soldier of Fortune, if you've seen that game on the PC). ![]() Read the rest of the article for a brief review of the game.įirst, the big disclaimer. It was ported to the Mac by Westlake Interactive, who are responsible for bringing some of the biggest games to the Mac (their current projects include Star Wars Jedi Knight II and Max Payne, for example).Īfter playing the PC demo for Medal of Honor (note to Aspyr - why no Mac demo?), the Mac version quickly found its way into my home. Aspyr's Medal of Honor: Allied Assault (MoA:AA) is a "first person shooter" (FPS) game set in World War II, and built with Id Software's Quake3 engine.
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